Category Archives: Ghost Story Game

Ghost Story Game Update

We’ve been hard at work today on the big surprise I want to unveil for this Halloween.  We had a hiccup today, but the soundtrack is all done and some of the visuals are in place.  It’s going to be awesome. 

We’re also working on another project that has had so many hold ups, the latest being that all the finished original files were deleted at the computer repair shop.  *sigh*  Back to the drawing board on that one.

Hopefully tomorrow we will be finished and ready to show off our first collaborative efforts.  Cross your fingers and say your prayers…

Kicking Off Five Days of Halloween!

Halloween is my favorite holiday and to celebrate I am kicking off five days of spooktacular fun.  Last night was the Halloween edition of JournalJabber where all things ghoulish were discussed… including a reading of the winning tale for the 2011 Journalstone Short Story Contest.

Sunday we’ll be kicking off the first ever Ghost Story Game here, and we hope it will become a regular feature.  In the classic stylings of Hitchcock I’ll be treating you to some wonderfully creepy entertainment that everyone can share in.  Thanks to the cinematic talents of my daughter and the compelling voice of Mr. Smith, we are joining forces to present interactive entertainment for all ages.

No Halloween celebration would be complete without some Trick or Treat, so beware of prizes and giveaways around the corner.  This is Mr. Smith’s first Halloween (they really don’t celebrate it much in Australia) so we really need to get the party started.  For now…

Happy (impending) Halloween!

Playing With Readers

One of the best things about all the new publishing options is the ability for writers to connect with their readers.

Just about every author now has a blog, and they welcome readers comments.  We are usually as close as your Facebook.

The interactive element is electric, and talking with readers and hearing their opinions influences what I am creating now.

A good example of this could be a simple conversation I had the other day with Amy Eye, an editor friend of mine.  We were talking about how to set up a Facebook fan page when suddenly I realized I hadn’t even covered that in All You Need Is Like.  I had delved into how to build your friends list, and what to share there among other things but had neglected an entire important area.  Interaction paid off.

When I built the virtual version of my book’s house in Second Life, I didn’t realize what a thrill it would be to read passages in the recreated scene.  I had to focus on reading because a few times I glanced up and got goosebumps as my eyes witnessed what my words had just described.  There are definitely some exciting future plans in that area.

My favorite way to interact with readers though has to be what I have dubbed The Ghost Story Game.  This is a version of a game I used to play at sleepovers growing up.  Someone would give me any topic and I would use it in a ghost story.  Now I know those are called prompts, but then it was just fun.

I recently just tried that out on Gather.  I said I would write a ghost story based on the first five prompts.  The interactive element was amazing.  The first prompt, “photograph of a dog” turned into the beginning of a chain of interlinked stories that will be titled Karmic Circle.  I still have to finish three more stories on Gather for that and then I’ll be ready to put the game into practice here.

I love how things are going, the distance between writer and reader is closing and they are becoming one unit.  Authors are becoming performers and personalities instead of names on a page.  I personally like that and suggest we be best friends.  After all, if you like my books we already have so much in common ;p

Here’s some other interesting ways writers interact with readers;

Win a guest appearance in Splitter’s next book.

Alexander M Zoltai challenges readers to collaborate with 1200 of the most common words.

Timeless, an Open Source Novel

Huck asks readers to De-Lurk and Participate